sorry for the monolog, but I just realised I will also have to make my custom button play along when it's parent's self.sender() function is called as well. The QSignalSender doesn't quite seem to be the right thing to use as it is implemented in the parent's constructor, however I would like to implement this in the button's class if possible to make it self contained.
How would I go about that? Cheers, frank On 2/05/12 5:44 PM, Frank Rueter | OHUfx wrote: > Hi, > > to follow up my previous mail, I also just noticed that I have to > re-implement the QAbstractButton's setDown() function to make sure my > custom button doesn't stay down after a drag&drop action. > > With a QPushButton I simply called self.setDown( False ) from inside the > mouseMoveEvent, so now I'm trying to understand how to recreate this > behaviour when using a custom paintEvent(). > > Any tips would be greatly appreciated. > > Cheers, > frank > _______________________________________________ > PySide mailing list > [email protected] > http://lists.qt-project.org/mailman/listinfo/pyside _______________________________________________ PySide mailing list [email protected] http://lists.qt-project.org/mailman/listinfo/pyside
