Any takers? I'm kinda stuck with this one unfortunately.
On 2/05/12 6:35 PM, Frank Rueter | OHUfx wrote: > sorry for the monolog, but I just realised I will also have to make my > custom button play along when it's parent's self.sender() function is > called as well. > The QSignalSender doesn't quite seem to be the right thing to use as it > is implemented in the parent's constructor, however I would like to > implement this in the button's class if possible to make it self contained. > > How would I go about that? > > Cheers, > frank > > On 2/05/12 5:44 PM, Frank Rueter | OHUfx wrote: >> Hi, >> >> to follow up my previous mail, I also just noticed that I have to >> re-implement the QAbstractButton's setDown() function to make sure my >> custom button doesn't stay down after a drag&drop action. >> >> With a QPushButton I simply called self.setDown( False ) from inside the >> mouseMoveEvent, so now I'm trying to understand how to recreate this >> behaviour when using a custom paintEvent(). >> >> Any tips would be greatly appreciated. >> >> Cheers, >> frank >> _______________________________________________ >> PySide mailing list >> [email protected] >> http://lists.qt-project.org/mailman/listinfo/pyside > _______________________________________________ > PySide mailing list > [email protected] > http://lists.qt-project.org/mailman/listinfo/pyside _______________________________________________ PySide mailing list [email protected] http://lists.qt-project.org/mailman/listinfo/pyside
