Sorry about that - this message wasn't necessarily supposed to go out to 
everyone.  But if anyone has any suggestions, then I'd be glad to hear them.



-----Original Message-----

> Date: Wed May 09 02:26:55 EDT 2007
> From: "Jayce Kazuto Doose" <[EMAIL PROTECTED]>
> Subject: Re: [PySoy-Dev] Ubuntu building
> To: "PySoy Developers" <[email protected]>
>
> Hey Arc,
> 
> Sorry I haven't responded in a while - it was a bit crazy right before the
> last day of classes.  Well, the good news is that I successfully updated
> to ubuntu 7.04, which doesn't seem to have the problems with freeglut3,
> and the other packages, so they are all installed now.  It seems like I
> successfully installed pyrex from subversion, as well as pysoy, but when I
> go into python, and I try to import soy, it says that the module can't be
> found.  I haven't gone and looked at a good python tutorial yet, but I do
> believe that it should at least be finding the soy module.  Attached is a
> text file with my attempt (I've tried it three times now and always the
> same result).  Also, now that I have a little bit of a gap before my final
> exams begin, what was that good pyrex tutorial that you said you found at
> some point?  I'm going to start taking a look at that, and some other
> things now, as soon as I figure out how to run pysoy.
> 
> Thanks a lot,
> 
> Jayce
> 
> > Ok here's a quick guide to building from Trunk constructed on a fairly
> > vanilla
> > Ubuntu system.  I of course recommend Gentoo for development but some
> > people
> > aren't so lucky to have a Gentoo box w/ accelerated video card installed.
> >
> >
> > First - don't install Pyrex.  Even if you have a package for 0.9.5.1a
> > listed.
> > ANY older version will not work (bugs have been fixed), plus there is at
> > least
> > one additional patch needed to get the latest version running (in addition
> > to
> > the hacks I've been able to make to our code to get around bugs)
> >
> > Start by installing the following packages:
> >  subversion
> >  python-dev
> >  freeglut3-dev
> >  libglut3-dev
> >  libglew-dev
> >  libopenal-dev
> >  libalut-dev
> >  libspeex-dev
> >  g++                (this is for building ODE, below)
> >
> > You'll need to get ODE 0.8 installed manually, Ubuntu doesn't seem to
> > offer
> > a recent-enough version and I'm willing to bet Debian/etc doesn't either:
> >  Download 0.8 source from http://www.ode.org/ (save to disk)
> >  From terminal (don't type the #) :
> >  # unzip Desktop/ode-src-0.8.zip
> >  # cd ode-0.8
> >  # ./configure
> >  Should have: "Use double precision: no" (slow, not used for games)
> >
> >  # make
> >  # make install
> >
> >  Since this is not a package it will install to /usr/local - for this
> > you'll
> >  need to add a line to /etc/ld.so.conf so PySoy can find libode:
> >  # sudo nano /etc/ld.so.conf
> >   Add "/usr/local/lib" on the last line then control-x to save
> >  # sudo ldconfig
> >
> > Now from a terminal (don't type the #):
> >  # cd
> >  # svn --username <YourName> co http://svn.pysoy.org/branches/pyrex-soy
> >  # cd pyrex-soy
> >  # python setup.py build
> >  (if it goes well)
> >  # sudo python setup.py install
> >
> > You should now have the patched version of Pyrex installed.
> >
> > Now for Pysoy (still in the terminal):
> >  # cd
> >  # svn --username <YourName> co http://svn.pysoy.org/trunk/pysoy
> >  # cd pysoy
> >  # python setup.py build
> >  # cd build
> >  # ln -s lib* soy
> >  # nano soy/__init__.py
> >
> > Lastly, add the following lines to __init__.py (these are temporary only):
> >
> > from _core import *
> > import _imports
> > import widgets
> >
> > (control-x to save)
> >
> > Run "python" next and "import soy", you should have Pysoy running.
> >
> > To update PySoy (for new changes):
> >  # cd ~/pysoy
> >  # svn update
> >  # python setup.py build
> >
> > If you make changes you want to commit AFTER you've tested it:
> >  # cd ~/pysoy
> >  # svn commit
> >  (edit your commit log and save/quit with whatever editor you use)
> >
> >
> > This should work regardless of wether or not you have accelerated video,
> > however, you'll want to get that working on your box ASAP since very soon
> > the
> > mesh code will be in and Pysoy will run VERY slow without it.
> >
> > _______________________________________________
> > PySoy-Dev mailing list
> > [email protected]
> > http://www.pysoy.org/mailman/listinfo/pysoy-dev
> >

_______________________________________________
PySoy-Dev mailing list
[email protected]
http://www.pysoy.org/mailman/listinfo/pysoy-dev

Reply via email to