On 6/4/2014 2:28 PM, Chris Angelico wrote:
On Thu, Jun 5, 2014 at 6:50 AM, Glenn Linderman <v+pyt...@g.nevcal.com> wrote:
8) (Content specific variable size caches) Index each codepoint that is a
different byte size than the previous codepoint, allowing indexing to be
used in the intervals. Worst case size is like 2, best case size is a single
entry for the end, when all code points are represented by the same number
of bytes.
Conceptually interesting, and I'd love to know how well that'd perform
in real-world usage.
So would I :)
Would do very nicely on blocks of text that are
all from the same range of codepoints, but if you intersperse high and
low codepoints it'll be like 2 but with significantly more complicated
lookups (imagine a "name=value\nname=value\n" stream where the names
and values are all in the same language - you'll have a lot of
transitions).
Lookup is binary search on code point index or a search for same in some
tree structure, I would think.
"like 2 but ..." well, the data structure would be bigger than for 2,
but your example shows 4-5 high codepoints per low codepoint (for some
languages).
I did just think of another refinement to this technique (my list was
not intended to be all-inclusive... just a bunch of variations I thought
of then).
10) (Content specific variable size caches) Like 8, but the last
character in a run is allowed (but not required) to be a different
number of bytes than prior characters, because the offset calculation
will still work for the first character of a different size.
So #10 would halve the size of your imagined stream that intersperses
one low-byte charater with each sequence of high-byte characters.
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