I am working on a text adventure game for python to get back into python programming. My version 0.1 used only functions so I could get familiar with how those work. I want to move beyond that. I am not sure what would be a good Python way of handling this. I was wondering if classes would help? What things should be included in the main program?
A couple of my goals are: 1) Remove the rooms (or areas) from the main program and have them called in as needed. 2) Remove NPC's and monsters from the main program and have them called in as needed. 3) A way of keeping track of time passing in the game 4) Having the main character info stored somewhere else. Below is pasted a section of my code. Each room is a function that is later called. I included only one room to keep this short. Thanks you for suggestions and your time. Code: #A sample text adventure game #Version 0.1 #By Ara Kooser import random import sys import string #Using global variables for the character #Want to use a function instead stre = 9 con = 8 inte = 11 agl = 14 app = 10 mag = 6 sz = 9 hp = 17 reputation = 0 stealth = False quest1 = False quest2 = False cruse = False poison = False diseased = False ducats = 50 lira = 25 florin = 80 equipment = {'Sword': 1, 'Dagger': 1, 'Walking staff': 1, 'Leather Armor':1} backpack = {'Flint and steel': 1, 'Rations': 7, 'dressing kit': 6, 'waterskin': 2} belt_pouch = {} ##################################################################################### day = False ### Global variables for items ### #grass blades in meadow_1 getGrass_m1 = 0 #mushroom in edge_forest1 getMushroom_ef1 = 0 #orc in forest2 aliveOrc = 0 ##################################################################################### # help function that will give you a list of commands def help(): print "look, examine (object), n, w, e, s, take (item)" print "climb, stealth, fishing, herbalism, forage, haggle" print "field dressing" print "wield (object), attack, flee, close, withdraw, maintain" print "backpack, belt pouch, cs" print "Example: examine book, take ducats, attack orc" def character_sheet(): print """\ ============================================================================ Name: Profession: Social Class: Race: ============================================================================ Strength Constitution Intelligence Agility Appearance Magic Size ============================================================================ Ducats: Lira: Florin: Skills: Forage, Haggle, Stealth, Fishing, Herbalism, Climb, Sword, Staff, Dagger, Field Dressing Equipment: Backpack, Belt Pouch, Run of the Mill Sword, Dagger, Flint&Steel 1 week food, 2 waterskins, walking stick, dressing kit ============================================================================ """ def start(): print ''' SAMPLE TEXT ADVENTURE V0.1 You are the last person to leave the small village of Hommlet. The wooden gate closes behind you and twilight reaches across the land. A dense mist creeps up out of the ground, only to be kept at bay by the watchmens torches. Somewhere deep in the woods lies the foul orcs you have tracked for several days. ''' print def outside1(): global hp global reputation print " Current Hit Points = ",hp print " Current Reputation = ",reputation print ''' You are outside the town gates. The dirt road heads (N)orth to another town several days away. The forest lies (E)ast and (W)est through the meadows. The rumors you heard in town describe the orcs as being to the west. The town's gate is to the (S)outh but it is locked for the night. Type 'help' for a full list of commands.''' print prompt_out1() def out1_desc(): print ''' The fog is growing denser as the sun sets on the meadows. The exits are (N)orth, (E)ast and (W)est.''' print prompt_out1() def prompt_out1(): global day prompt_o1 = raw_input("Type a command: ").lower() try: if prompt_o1 == "help": help() print prompt_out1() elif prompt_o1 == "cs": character_sheet() print prompt_out1() elif prompt_o1 == "status": print " Current Hit Points = ",hp print " Current Reputation = ",reputation prompt_out1() elif prompt_o1 == "backpack": print backpack prompt_out1() elif prompt_o1 == "belt pouch": print belt_pouch prompt_out1() elif prompt_o1 == "equipment": print equipment prompt_out1() ######################################################################################## elif prompt_o1 == "examine fog": print "The fog seems natural enough for this time of year." print prompt_out1() elif prompt_o1 == "examine road": print ''' The road is a well travelled dirt road winding many leagues''' print prompt_out1() elif prompt_o1 == "look": out1_desc() ####################################################################################### elif prompt_o1 == "w": meadow1() elif prompt_o1 == "e": meadow2() elif prompt_o1 == "s": #if day = False print "The town's gate is closed for the night" print prompt_out1() #elif # town_1 elif prompt_o1 == "n": n_road1() ###################################################################################### elif prompt_o1 == "haggle": print "There is no one to haggle with here." promt_out1() elif prompt_o1 == "stealth": print "You try and be stealthy" prompt_out1() else: print "Please choose another command. That command is invalid" print prompt_out1() except ValueError: print "Please choose another command. That command is invalid" print prompt_out1() #there are 5 more rooms that follow using functions start() outside1() -- Quis hic locus, quae regio, quae mundi plaga. Ubi sum. Sub ortu solis an sub cardine glacialis ursae. -- http://mail.python.org/mailman/listinfo/python-list