Do try mayapy!
On Tue, Sep 9, 2008 at 5:18 PM, John Riddle <[EMAIL PROTECTED]> wrote: > Embarrassingly, I haven't tried to use mayapy yet =\ For now, writing the > output to a file and reading will work. Thanks for the suggestions! > > -Riddle > > On Sun, Sep 7, 2008 at 6:10 PM, Chadrik <[EMAIL PROTECTED]> wrote: >> >> how about using mayapy? then you have full access to python to do >> whatever you want. write it out to file, pickle it, get ridiculous >> and use sockets, generally do whatever. >> >> just a side thought, i started using nuke's python, and it really made >> me appreciate how strong the foundation of maya's python >> implementation is. the details were wanting, but i really took the >> strengths of mayapy for granted. Nuke 5.0 had nothing like that, and >> nuke 5.1 has only a partial solution. >> >> -chad >> >> >> >> >> On Sep 5, 2008, at 12:49 PM, John Creson wrote: >> >> > >> > how about writing the stdout to a file and reading that? >> > >> > mayabatch -log "C:\temp\mayaOut.txt" -prompt >> > >> > On Fri, Sep 5, 2008 at 1:40 PM, [EMAIL PROTECTED] >> > <[EMAIL PROTECTED]> wrote: >> >> >> >> I'm making a call to mayaBatch to query out some scene information >> >> without having to actually GUI-open the scene. I make the call using >> >> os.system as was wondering if there was an easy way to store the >> >> stdout in a variable. >> >> >> >> So the mayaBatch call is using -prompt and then -command to query the >> >> info from the given scene file. >> >> >> >> I've seen some various methods on the web that apparently allow you >> >> to >> >> capture the output like subprocess and popen. My problem with these >> >> is >> >> that the apparently stored information in my variable output isn't >> >> readable. >> >> >> >> As I'm writing this I just thought of the possibility of using the >> >> "command" to just store the info I need in a maya variable or >> >> optionVar or something. I might try this though I don't know if the >> >> variable will be accessible from the batch. >> >> >> >> Anyways, if anyone has any advice in this matter please let me know. >> >> The need is to get some render information from a scene without >> >> having >> >> to open it and make it accessible to my script running in maya. >> >> >> >> Thanks >> >> -Riddle >> >>> >> >> >> > >> > > >> >> >> > > > > > --~--~---------~--~----~------------~-------~--~----~ Yours, Maya-Python Club Team. -~----------~----~----~----~------~----~------~--~---
