Do try mayapy!

On Tue, Sep 9, 2008 at 5:18 PM, John Riddle <[EMAIL PROTECTED]> wrote:
> Embarrassingly, I haven't tried to use mayapy yet =\ For now, writing the
> output to a file and reading will work. Thanks for the suggestions!
>
> -Riddle
>
> On Sun, Sep 7, 2008 at 6:10 PM, Chadrik <[EMAIL PROTECTED]> wrote:
>>
>> how about using mayapy?  then you have full access to python to do
>> whatever you want.  write it out to file, pickle it, get ridiculous
>> and use sockets, generally do whatever.
>>
>> just a side thought, i started using nuke's python, and it really made
>> me appreciate how strong the foundation of maya's python
>> implementation is.  the details were wanting, but i really took the
>> strengths of mayapy  for granted.  Nuke 5.0 had nothing like that, and
>> nuke 5.1 has only a partial solution.
>>
>> -chad
>>
>>
>>
>>
>> On Sep 5, 2008, at 12:49 PM, John Creson wrote:
>>
>> >
>> > how about writing the stdout to a file and reading that?
>> >
>> > mayabatch -log "C:\temp\mayaOut.txt" -prompt
>> >
>> > On Fri, Sep 5, 2008 at 1:40 PM, [EMAIL PROTECTED]
>> > <[EMAIL PROTECTED]> wrote:
>> >>
>> >> I'm making a call to mayaBatch to query out some scene information
>> >> without having to actually GUI-open the scene. I make the call using
>> >> os.system as was wondering if there was an easy way to store the
>> >> stdout in a variable.
>> >>
>> >> So the mayaBatch call is using -prompt and then -command to query the
>> >> info from the given scene file.
>> >>
>> >> I've seen some various methods on the web that apparently allow you
>> >> to
>> >> capture the output like subprocess and popen. My problem with these
>> >> is
>> >> that the apparently stored information in my variable output isn't
>> >> readable.
>> >>
>> >> As I'm writing this I just thought of the possibility of using the
>> >> "command" to just store the info I need in a maya variable or
>> >> optionVar or something. I might try this though I don't know if the
>> >> variable will be accessible from the batch.
>> >>
>> >> Anyways, if anyone has any advice in this matter please let me know.
>> >> The need is to get some render information from a scene without
>> >> having
>> >> to open it and make it accessible to my script running in maya.
>> >>
>> >> Thanks
>> >> -Riddle
>> >>>
>> >>
>> >
>> > >
>>
>>
>>
>
>
> >
>

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Yours,
Maya-Python Club Team.
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