Hi Chris
I am using maya 8.5 on windows 64bits
any known issues with that?

I am about to try the same code in MEL and keep you posted
regards
Bruno

On Oct 24, 1:11 am, "Chris G" <[EMAIL PROTECTED]> wrote:
> What version of Maya are you using?
>
> On Thu, Oct 23, 2008 at 11:30 AM, bruno ebe <[EMAIL PROTECTED]> wrote:
>
> > Hello everybody
>
> > I am trying to develop a scripted plugin in python
> > In this plugin I go through all the voxels to get their position
>
> > for x in range( resX ):
> >        for y in range( resY ):
> >                for z in range( resZ ):
> >                        voxPos=fluidVoxelInfo( fluidName, voxelCenter=True,
> > xi=x, yi=y,
> > zi=z)
> >                        ...
>
> > When running this plugin I can see the memory increasing but it never
> > flushes
> > I started debugging by commenting out everything and I then figured
> > out that the problem was in the loop
> > and in this loop was left only this line:
> > voxPos=fluidVoxelInfo( self.__fluid__, voxelCenter=True, xi=x, yi=y,
> > zi=z)
>
> > my idea is that the variable voxPos is not reused and some new part of
> > the memory is allocated...
> > I thought that python managed memory and variables by itself
> > so I am not really sure of what I am stating there...
>
> > does anyone already got this kind of issue? or smells where it can
> > come from?
> > maybe there is a python command to force a variable to flush? this can
> > be an interesting test but I dont know such command
>
> > thanks a lot for your help
> > best regards
> > Bruno
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Yours,
Maya-Python Club Team.
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