Remote Debugging? Would you mind explaining what this is a bit? I'll rtfm in
the meantime.

Cheers

On Thu, Oct 30, 2008 at 3:29 PM, Ben Chess <[EMAIL PROTECTED]>wrote:

>  Seconded.  You can use the remote debugging features of Wing inside Maya,
> and it will change your life.
>
>
>
> *From:* [email protected] [mailto:
> [EMAIL PROTECTED] *On Behalf Of *Shawn Patapoff
> *Sent:* Thursday, October 30, 2008 3:28 PM
> *To:* [email protected]
> *Subject:* [Maya-Python Club:1276] Re: Syntax Highlighting in Wing IDE
>
>
>
> I've managed to get Maya to Wing communication working so I can import and
> reload scripts from Wing. I can also source *.mel from Wing as well as
> python maya.standalone.  I can share my workflow if anyone cares.
>
>
>
> Wing is really excellent and I'm very happy with it.
>
>
>
> Cheers,
>
> Shawn
>
> On Thu, Oct 30, 2008 at 2:06 PM, jamsession <[EMAIL PROTECTED]> wrote:
>
>
> I use Wing too, Love it!
> Unfortunately I haven't found syntax highlighting for Maya or
> MotionBuilder commands :(
>
> I believe someone also found a way to use mapy with wing,  Maybe they
> can share the source code (hint, hint, wink, wink, nudge nudge)
>
>
> On Oct 30, 10:10 am, "Andrew Gerard" <[EMAIL PROTECTED]> wrote:
> > I've been using Wing IDE and like it quite a bit. I don't know if you can
> > create your own syntax highlighting or not however. I added a file
> extension
> > for mel and just set the Mime Type to be C Source. Not as slick as making
> > one for UltraEdit or something, but it picks up strings, comments and
> most
> > of the common keywords.
> >
> > -Andrew
> >
>
> > On Wed, Oct 29, 2008 at 5:48 PM, [EMAIL PROTECTED] <
>
>  >
> > [EMAIL PROTECTED]> wrote:
> >
> > > Hi Everyone,
> >
> > > Has anyone had much experience with Wing IDE. I've now started using
> > > that and was curious if there is any ability to create your own syntax
> > > for MEL. Any info on this would be great.
> >
> > > Cheers,
> > > Shawn<br
>
>
> >
>

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Yours,
Maya-Python Club Team.
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