chadrik wrote:
> we got eclipse/pydev remote debugging working with maya, but after
> using it we end up with the partially dead maya window that always
> seems to crop up when diverting the main thread in maya.  here's a
> description written by my co-worker:
>
> "When the process has terminated, the main window loses its
> interactivity; you can create a sphere through the script editor,
> select it with your mouse and manipulate it with editor commands, but
> the main window is dead from the neck down - no hotkeys,
> no spacebar-menu call, etc. We see this same behavior when we launch
> PyQt4 or wx UIs. With pyQt we've loaded the pumpthread.py file, but
> are still seeing the same behavior once the process has completed.
> After the main qt UI has successfully completed, the qt ui closes and
> Maya is in the same limbo as described in the above paragraph. We have
> some secondary functionality, but the main window is unreachable by
> the user."
>
> this same threading problem is killing many great possibilities.  pyQt
> windows, iPython console, and remote debugging, are all crippled by
> it.  it seems worse on osx than other platforms.  does anyone have any
> more insight into this?  
>
>
> on a different note, how is the svn integration in Wing?  i'm growing
> pretty frustrated with svn integration in eclipse, but i'm not sure if
> the problems are due to svn itself or the subversive/subclipse plugins.
>
>
> -chad
>
I second that, exact same problem, Maya also usually crashing at some
point after the debugger server has been closed, after behaving
strangely for the time it manages to remain up.

-- 
Olivier Renouard


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Yours,
Maya-Python Club Team.
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