yeah, it was on the returned id. i like that to keep this id from complaining we just have to disown it. :)
-chad On Dec 2, 2008, at 5:29 PM, Ofer Koren wrote: > > I think I saw it on the python swig objects, no? > > -----Original Message----- > From: [email protected] > [mailto:[EMAIL PROTECTED] On Behalf Of Chadrik > Sent: Tuesday, December 02, 2008 4:26 PM > To: python_inside_maya > Subject: [Maya-Python Club:1378] Re: Workaround for node deletion > callback > > > Hi all, i'm trying to find this disown() method. what class is it on? > is it only available in c++ API? > > On Nov 3, 9:07 am, ChrisB <[EMAIL PROTECTED]> wrote: >> After reporting this bug to Autodesk Product Support I received the >> following advice >> >> After you remove the callback, I call: >> selectionCallbackId.disown() >> >> Please note that the original error message is not causing any >> serious damage just more annoying than anything else. >> >> The .disown() method does successfully suppress the error messages. > > > > --~--~---------~--~----~------------~-------~--~----~ Yours, Maya-Python Club Team. -~----------~----~----~----~------~----~------~--~---
