> Perhaps the design decisions that prompted you to create Pymel, and > those that went into its creation. > It's a subject that leads well into the power of Python, and how > Pymel leverages that against the limitations of MEL and, by > extention, maya.cmds.
that's an interesting idea. one thing to keep in mind is that i'm hoping to go to pyCon again this year in late march and do another pymel sprint. this would be a perfect place for advanced pymel users to really debate the finer points of the design and work out ideas for the future. last year Olivier and I got together with John and Chris from Autodesk and our discussions set the tone for the last 8 months of development. it was tough to talk my boss into sending me out to chicago to miss work for a few days, but the relationships that have formed from the trip have proved worth it. > My colleagues and I have used Python and Pymel to create an object > oriented rigging system that is incredibly versatile compared to > what we could have done in MEL. > The most difficult part of the process hasn't been using Pymel or > maya.cmds to make rigs, but designing a system meant to maximize > intuitiveness and ease of use without compromising flexibility. In > the process I've come across parts of Pymel that cleverly address > software design issues. I consider these to be more fascinating than > building another scripted *yadda yadda* system if you know what I > mean. specifically which parts have you found most interesting or revealing to your own work? -chad > There's a lot of software design discussions everywhere. But I think > a lot of the interesting problems that Pymel solves have to do with > wrapping such a large functional system with an object model. I'd > also like to know what you would do differently if you could start > over, and I think it would be a good oppurtunity for you to > reiterate your list of what Autodesk could do to help Pymel. > > Cheers, > Ben > > > On Fri, Dec 5, 2008 at 6:34 PM, Chadrik <[EMAIL PROTECTED]> wrote: > > Hi all, > I'm writing a proposal to Autodesk for a Masterclass about advanced > python usage in Maya and I wanted to take a poll on whether people > would be more interested in a class outlining the advanced features of > pymel or one that focused more on maya.cmds? also, feel free to let > me know if there are any topics you'd be dying to learn in such a > class. > > -chad > > > > > > > --~--~---------~--~----~------------~-------~--~----~ Yours, Maya-Python Club Team. -~----------~----~----~----~------~----~------~--~---
