Hi all,

Sorry I haven't replied in a while, I have been away on holidays and was at
linux.conf.au the other week.

I went to a talk at linux.conf.au about Google's additions to svn and talked
to the presenter afterwards about using SVN with very large projects, he
suggested possibly git or really better would be just custom building your
own solution.

At this stage I am leaning towards taking a further look at using git and
probably building an asset management system that you use in conjunction
with git for the version control.

Regards,
Zac Shenker

On Mon, Feb 2, 2009 at 7:09 PM, Olivier Renouard <
[email protected]> wrote:

>
> Hi,
>
> Didn't have time to take part in the discussion earlier though it's very
> interesting.
>
> Isn't there an issue with SVN too, that you can't so easily drop data
> from a repository? As a production advances and number of versions grow,
> it's nice to be able to drop old versions (or rather unreferenced old
> ones, ones that are no longuer referenced by any asset).
>
> In our studio we ended up developing a SVN replacement that is
> specifically geared towards manipulation of 3D assets / large volumes.
> The author based it on PostgreSQL and added things like support for
> redundant servers. It works on a "lock/release" basis which sounds good
> theorically but is actually not that evident to stick to in a real
> production. It's lacking several features, like a way to handle
> distributed repositories (like for two different sites working together)
>
> Wish the project could have gone open source but since it hasn't, I'm
> interested to see if open source alternatives can develop. Will probably
> not be able to look at these things until about one year from now though.
>
> Olivier
>
> Chad Dombrova wrote:
> > hi all,
> > for those interested in being involved in an open-source asset
> > manager, would the necessity of installing cygwin or MinGW/MSys on
> > windows be a deal-breaker?
> >
> > btw, Jo, thanks for the additional insight into using Subversion in
> > production.  you hit on some interesting topics, particularly, the
> > need to design an assset management system with hooks for a custom
> > tracking database, or perhaps even a simple default tracking database
> > for those who are starting from scratch.
> >
> > -chad
> >
> >
> >
> > >
> >
> >
>
>
> --
> Olivier Renouard
>
>
> >
>

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Yours,
Maya-Python Club Team.
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