My last post did not seem to go up, not sure why.

This is my first post here, I just wrote a new Python plugin called a
rt4x4MatrixToTRS utility node.

The node allows you to connect 16 separate float values which are
converted into a matrix then output as translate, rotate, and scale.
The node also has a parentInverse matrix input value and translate,
rotate, and scale offset values. The Python source code is included
and I have attempted to comment it well so it can be learned from. The
file also includes an example .ma file for you to see a basic example
of something you could do with it. It should work with all versions of
maya that have Python built into it. You can download the plugin here:

http://www.rtrowbridge.com/blog/downloads/

Also on my blog I have been posting many tutorials for Python in Maya
to help the community.

All comments and suggestions are welcome.

RyanT
Technical Artist
NaughtyDog Inc.
www.rtrowbridge.com/blog

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Maya-Python Club Team.
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