Hey guys,

This is my first time posting here, I thought I would let everyone
know about a new Python plugin I wrote. I have included a html file
listing all the attributes and what they do. I also commented the code
well in hopes that people can learn from it. The plugin adds a new
general utility node to the hypergraph list. What it does is it lets
you connect 16 input floats that will be converted to a matrix then
output to translate, rotate, and scale. I also included a
parentInverseMatrix attribute to keep the node you are driving in
place. It also has TRS offsets so you can offset the node.

Where to get it:
http://www.rtrowbridge.com/blog/downloads/

Also I have posted numerous python in Maya tutorials to attempt to
help new comers to python get a grasp on how it is useful in Maya and
how to use it.

RyanT
Technical Artist
NaughtyDog Inc
www.rtrowbridge.com/blog

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Yours,
Maya-Python Club Team.
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