On 16 Lut, 19:00, Adam Mechtley <[email protected]> wrote:
> Hi Marcin,
>
> Looks like you need to first iterate your mesh to store the normals in an
> array, then iterate again to translate each point along these normals.

It works perfect. Thanks :)
I've one question about deform and compute methods in deformer class.
I can access normals in compute and deform methods, so which one
is better in this case ?

Marcin


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