Hey folks - was wondering if anyone else out there can confirm
something for me: it looks like having autoKeyframe on messes up the
undo queue.  Specifically, I can't seem to redo past something that
would set an autoKeyframe.

To reproduce:

1. Make a cube (or any object, really)
2. Set a keyframe on it
3. Make sure autokey is on
3. Rotate the cube
4. Translate the cube
5. Undo 4 times (since autoKey is it's own undo operation, this is the
number to restore the state before the first rotate - ie, undo
autoKey, undo translate, undo autoKey, undo rotate)
6. Redo until you can't

I can't redo back to the translate - I'll get stuck at the rotate.
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