Yes there is, it's an attribute of the mentalrayGlobals node
import maya.cmds as mc
method = 4
mc.setAttr('mentalrayGlobals.accelerationMethod', method)
where method are: 0: BSP, 3: largeBSP, 4: BSP2
On Wed, Apr 1, 2009 at 10:06 AM, Omar Agudo <[email protected]> wrote:
>
> Hi,
>
> There is any attribute, command, ... to modify the acceleration method
> (Regular BSP, Large BSP, BSP2) not using the UI of Maya ?
>
> Thank you,
>
> Omar.
>
> >
>
--
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is, "Evil prevails."
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