Thank you Sylvain!!

I didn“t find the mentalrayGlobals attribute.

Omar.

2009/4/1 Sylvain Berger <[email protected]>:
> Yes there is, it's an attribute of the mentalrayGlobals node
> import maya.cmds as mc
> method = 4
> mc.setAttr('mentalrayGlobals.accelerationMethod', method)
> where method are: 0: BSP, 3: largeBSP, 4: BSP2
>
> On Wed, Apr 1, 2009 at 10:06 AM, Omar Agudo <[email protected]> wrote:
>>
>> Hi,
>>
>> There is any attribute, command, ... to modify the acceleration method
>> (Regular BSP, Large BSP, BSP2) not using the UI of Maya ?
>>
>> Thank you,
>>
>> Omar.
>>
>>
>
>
>
> --
> They say, "Evil prevails when good men fail to act." What they ought to say
> is, "Evil prevails."
> Nicolas Cage as Yuri Orlov in Lord of War.
>
> >
>

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