That is the correct way to do it.  Maya is passing a positional argument to
the callback, which is why you need a spot for it in the method def.

-Chris

On Wed, Jun 10, 2009 at 5:38 PM, Sylvain Berger <[email protected]>wrote:

> yeah I know, I would like to be able to do it without pymel if possible.
> I want to keep my options open so that I don't always have to rely on a 3rd
> party module to do things.
>
> I kinda found a stupid workaround...basically I need to add one dummy
> argument to the function I call with partial... not elegent but it works
>
>
> On Wed, Jun 10, 2009 at 5:23 PM, Ofer Koren <[email protected]> wrote:
>
>>
>> pymel has Callback object class that works well for this purpose.
>> It works like partial except that it'll ignore any incoming args/kwargs
>> that
>> are passed when the callback is invoked:
>>
>>
>> cb = pm.Callback(myFunc, arg1=1)
>> cb("args", dont='matter')
>>
>>
>> import pymel as pm
>> pm.button(l="Test button", c=pm.Callback(myFunc, 1, 2, arg1="a",
>> arg2="b"))
>>
>>
>>
>>
>>
>> -----Original Message-----
>> From: [email protected]
>> [mailto:[email protected]] On Behalf Of sberger
>> Sent: Wednesday, June 10, 2009 1:25 PM
>> To: python_inside_maya
>> Subject: [Maya-Python] Re: using partial in window classes
>>
>>
>> please note that the example I sent are reversed... the first one is
>> the keywords example, and the second one the non keywords example
>>
>>
>>
>> On Jun 10, 4:10 pm, sberger <[email protected]> wrote:
>> > Hi guys, I found this trick for Maya. When you create a window class,
>> > I can use the partial function to build my commands sent to my
>> > buttons.
>> >
>> > The problem is I can only manage to make this work with one arguments,
>> > when I send 2 or more arguments i get errors.
>> >
>> > Here is the code:
>> >
>> > from functools import partial
>> > import maya.cmds as cmds
>> > class ButtonWin(object):
>> >         def __init__(self):
>> >                 window='testWin'
>> >                 if (cmds.window(window, exists=True)):
>> >                         cmds.deleteUI(window, window=True)
>> >                 self.win = cmds.window(window)
>> >                 self.layout = cmds.columnLayout(parent=self.win)
>> >                 for x in range(10):
>> >                         partialFunc =
>>  partial(self.report,buttonIndex=x,value=x*2)
>> >                         print 'function:', partialFunc.func
>> >                         print 'args:', partialFunc.args
>> >                         print 'keywords:', partialFunc.keywords
>> >                         cmds.button(label="Click Here %d"%x,
>> parent=self.layout,
>> > command=partialFunc)
>> >                         cmds.showWindow()
>> >         def report(self,buttonIndex=0,value=0):
>> >                 print "button %d got %s"%(buttonIndex,value)
>> > f = ButtonWin()
>> >
>> > I have tried using keywords arguments but I still get an error:
>> > from functools import partial
>> > import maya.cmds as cmds
>> > class ButtonWin(object):
>> >         def __init__(self):
>> >                 window='testWin'
>> >                 if (cmds.window(window, exists=True)):
>> >                         cmds.deleteUI(window, window=True)
>> >                 self.win = cmds.window(window)
>> >                 self.layout = cmds.columnLayout(parent=self.win)
>> >                 for x in range(10):
>> >                         partialFunc =  partial(self.report,x,x*2)
>> >                         print 'function:', partialFunc.func
>> >                         print 'args:', partialFunc.args
>> >                         print 'keywords:', partialFunc.keywords
>> >                         cmds.button(label="Click Here %d"%x,
>> parent=self.layout,
>> > command=partialFunc)
>> >                         cmds.showWindow()
>> >         def report(self,buttonIndex,value):
>> >                 print "button %d got %s"%(buttonIndex,value)
>> > f = ButtonWin()
>> >
>> > Anyone have experience using this partial function?
>> >
>> > Thanks
>>
>>
>>
>>
>
>
> --
> They say, "Evil prevails when good men fail to act." What they ought to say
> is, "Evil prevails."
> Nicolas Cage as Yuri Orlov in Lord of War.
>
> >
>

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