That MSelectionList.merge() actually sounds like what I'm going for.
Will that work with multiple component types? (ie. edges and
vertices)

On Dec 8, 4:07 pm, Paul Molodowitch <[email protected]> wrote:
> Hmm... well, not entirely certain what exactly you're trying to accomplish.
> Do you mean you'd like a single component MObject, which holds ALL of the
> selected components on that object? Ie, something that would hold the
> selected vertices, AND edges, AND uvs, etc?
>
> If so, that's not possible.  Component MObjects are hardwired to only
> contain information about only one type of component.
>
> However, your comment about 'grabbing all the component indices and going
> back through and rebuilding the selectionList' makes me think I'm just not
> understanding what your end goal here is.  Are you trying to, say, build an
> 'aggregate selection' from multiple MSelectionList objects?  In that case,
> the best strategy might be to just use MSelectionList.merge()...
>
> - Paul
>
> On Tue, Dec 8, 2009 at 1:15 PM, Brandon Harris <[email protected]> wrote:
> > ok, Issue now is with how to work around this particular limitation.
> > If Iter over the selection list and grab the component data. Is there
> > a way (without converting the component MObject into indexes) to add
> > the component data together on objects that are the same. This is
> > mainly to account for multiple component type selections on multiple
> > objects.
>
> > import maya.OpenMaya as openMaya
> > import maya.OpenMayaAnim as openAnim
>
> > #first thing is to find out how many objects we're selecting.
>
> > selection = openMaya.MSelectionList()
> > openMaya.MGlobal.getActiveSelectionList(selection)
>
> > selectionItr = openMaya.MItSelectionList(selection)
> > objects = {}
> > while not selectionItr.isDone():
> >        tmpObject = openMaya.MObject()
> >        tmpPath = openMaya.MDagPath()
> >        selectionItr.getDagPath(tmpPath,tmpObject)
>
> >        object[tmpPath.fullPathName()] = tmpObject
>
> >        selectionItr.next()
>
> > so here I have it use the dagPath as a key so that later I can add
> > other components from the same mesh to it. The issue is that, as far
> > as I know, there isn't a way of adding all of the components together
> > as MObjects. Is there a way of doing it without going through the
> > process of determining mesh  type, grabbing all the component indices
> > and going back through and rebuilding the selectionList?
>
> > Brandon L. Harris
>
> > On Dec 3, 2:14 pm, Ling <[email protected]> wrote:
> > > You guys are SSSSOOOOOOOOOOOO awesome!
>
> > > I got it works with your tips.. thanks a lot guys!
>
> > > On Dec 2, 7:21 am, Paul Molodowitch <[email protected]> wrote:
>
> > > > > 1.but if I run
> > > > > dagFn = om.MFnDagNode(MObject)
>
> > > > > if will have error like:
> > > > > RuntimeError: (kInvalidParameter): Object is incompatible with this
> > > > > method #
>
> > > > > is this because the MFnDagNode is for MObject handle pointing to a
> > dag
> > > > > node instead of a component?
>
> > > > Yup, you got it.
> > > > The component MObject doesn't have any information about nodes, or dag
> > > > paths, etc.  It's essentially little more than a set of indices (in
> > most
> > > > cases, anyway - there's actually a large variety of different component
> > > > types, some of which hide a bunch of information we can't access). This
> > > > means, for instance, you could use the same component object to refer
> > to
> > > > vertices on two different meshes, if you wanted to reference the same
> > set of
> > > > vertices on both meshes.
>
> > > > > 2. also,dose the components, such as poly face or poly edge has any
> > > > > bounding box?
> > > > > If it dosen't, I want to get all the points position on that poly
> > > > > face, and do some simple math, so how can get these positions?
>
> > > > I don't know of any easy built in method that will give you a bounding
> > box
> > > > if you have a dag path and an component mobj; As Brandon pointed out,
> > though
> > > > the best way to get the point positions is to use one of the MIt*
> > classes.
> > > > You could always feed those values into an MBoundingBox object as you
> > go...
>
> > > > > 3. After some conditions, I want to return the component MObject's
> > > > > string name,but
>
> > > > > dagPath.fullPathName()
> > > > > will return : # Result: |pCube1|pCubeShape1 #
>
> > > > > how can i get the original  'pCubeShape1.f[0]' instead?
>
> > > > The fullPathName gives that because, just like the component mobject
> > has no
> > > > information about dag paths or nodes, the dagPath has no information
> > about
> > > > components. You need both to "completely specify" an exact component.
> > If you
> > > > want a string to a given component, the easiest way I know is to just
> > use an
> > > > MSelectionList:
>
> > > > # Do some stuff to get myDagPath and myComponentMobj
> > > > sel = MSelectionList()
> > > > sel.add(myDagPath, myComponentMobj)
> > > > compNames = []
> > > > sel.getSelectionStrings(0, compNames)
>
> > > > Note that you need an array of strings, even though you're only
> > grabbing the
> > > > first item in the selection list, because a single component mobj may
> > need
> > > > to be represented as several strings - ie,
> > > > myComponentMobj =>  f[0], f[3:7], f[10]
>
> > > > - Paul
>
> > --
> >http://groups.google.com/group/python_inside_maya
>
>

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