Thanks Chad

On Thu, Dec 24, 2009 at 2:32 PM, Chad Dombrova <chad...@gmail.com> wrote:

> i've never used komodo. maybe someone else on the list can help.
>
> btw, the eclipse completion stubs included with the 1.0 beta are not
> working properly.  i've got a fix ready that i'll release shortly.
>
> lastly, the completion stub files in extras/completion are exactly the same
> as wing's .pi files.  just rename the py's to pi's.
>
> -chad
>
>
>
> On Dec 24, 2009, at 4:39 PM, Martin La Land Romero wrote:
>
> Hello Chad,
>
> I just wanted to let you know that Pymel is working just fine with Maya
> 2009 and 2010 64bit.
> I have a question since I didn't hear anything yet from Maxya.
> I have ActiveState Komodo IDE 4.4, how do I import the pymel module into
> Komodo?
>
> Martin
>
> On Thu, Dec 24, 2009 at 1:19 PM, Chad Dombrova <chad...@gmail.com> wrote:
>
>>
>> > I mentioned to you a couple weeks back the auto-rigging script I've
>> > been working on - I'm going to convert it to be compatible with PyMel
>> > 1.0, and I'll release it once it's complete.
>>
>> sounds good.  look forward to checking it out.
>>
>> > Ever since converting
>> > all those someNode.setScale() commands to someNode.scale.set(), I
>> > haven't had any problems, so thanks again for that tip.
>>
>> we made some adjustments to the api wrap in 1.0 that *may* remedy the
>> setScale problem.  would you mind putting those back in place and letting us
>> know if you notice any more instabilities?
>>
>> -chad
>>
>> --
>> http://groups.google.com/group/python_inside_maya
>>
>
>
>
> --
> Martin La Land Romero
> www.martinromerovfx.com
> martinmrom...@gmail.com
> (415)261-2172
>
> --
> http://groups.google.com/group/python_inside_maya
>
>
>  --
> http://groups.google.com/group/python_inside_maya
>



-- 
Martin La Land Romero
www.martinromerovfx.com
martinmrom...@gmail.com
(415)261-2172

-- 
http://groups.google.com/group/python_inside_maya

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