Odd... I took a look at it, and the line that's apparently erroring is: data = data.encode( 'utf-8', 'ignore')
The weird part is that the error handling is set to 'ignore' - which, according to the docs (unless I misinterpreted it, somehow) is supposed to mean that any characters which can't be converted are silently ignored. Clearly, this isn't what's happening. - Paul On Sat, Jan 9, 2010 at 1:01 AM, Chad Dombrova <[email protected]> wrote: > that's a tricky one. perhaps somewhere in mel2pyStr an `encode` or > `decode` before getting parsed would do the trick. unf, don't have time to > look this over atm, but a patch would be gladly accepted! :) > > -chad > > > > > > On Jan 9, 2010, at 12:51 AM, David Shaw wrote: > > Hey Chad, > > Another question that I am a little puzzled by when using mel2py > > I have a bunch of scripts that are throwing the following error: > > # Error: UnicodeDecodeError: file > ..\site-packages\pymel10\pymel\tools\mel2py\melparse.py line 2580: ascii # > (Note I have removed the longer part of the path just in the error) > > However I have some other scripts that are parsing just fine. > > It would seem the culprit is the © symbol in the scipts > > is there a modification I can make to the melparse.py to account for that? > > I tried setting the default to UTF-8 in jEdit and resaving, however that > didn't seem to work. > > thanks > Dave > > > On Sat, Jan 9, 2010 at 4:54 PM, David Shaw <[email protected]> wrote: > >> Ok thanks Chad. >> >> >> On Sat, Jan 9, 2010 at 2:21 AM, Chad Dombrova <[email protected]> wrote: >> >>> your second attempt was correct. the warnings are normal. >>> >>> -chad >>> >>> >>> On Jan 8, 2010, at 8:10 AM, [email protected] wrote: >>> >>> > Hey guys, >>> > >>> > I've not tried to use mel2py until today. >>> > >>> > I am running pymel 1.0b2 (think thats right) under Maya 2010 (32bit) >>> > >>> > I do the following: >>> > >>> > import pymel.all as pm >>> > # pymel.core : Updating pymel with pre-loaded plugins: Fur, >>> > VectorRender, DirectConnect, studioImport, ikSpringSolver, Mayatomr, >>> > rotateHelper, MayaMuscle, ModelPipelineExportMaya, fbxmaya, >>> > ik2Bsolver, ModelPipelineMaterialMaya # >>> > >>> > Then: >>> > import pymel.mel2py >>> > # Error: ImportError: file <maya console> line 1: No module named >>> > mel2py # >>> > >>> > So then did: >>> > import pymel.tools.mel2py >>> > >>> > And got: >>> > # WARNING: No t_error rule is defined >>> > # WARNING: Token 'COMMENT_BLOCK' defined, but not used >>> > # WARNING: Token 'COMMENT' defined, but not used >>> > # WARNING: There are 2 unused tokens >>> > # WARNING: no p_error() function is defined >>> > # WARNING: Symbol 'element_list' is unreachable >>> > >>> > Am I doing something wrong? >>> > >>> > Thanks >>> > Dave >>> > -- >>> > http://groups.google.com/group/python_inside_maya >>> >>> >>> -- >>> >>> http://groups.google.com/group/python_inside_maya >>> >> >> > -- > http://groups.google.com/group/python_inside_maya > > > > -- > http://groups.google.com/group/python_inside_maya >
-- http://groups.google.com/group/python_inside_maya
