paul, you overachiever, you!
On Jan 9, 2010, at 1:06 AM, Paul Molodowitch wrote: > Odd... I took a look at it, and the line that's apparently erroring is: > > data = data.encode( 'utf-8', 'ignore') > > The weird part is that the error handling is set to 'ignore' - which, > according to the docs (unless I misinterpreted it, somehow) is supposed to > mean that any characters which can't be converted are silently ignored. > Clearly, this isn't what's happening. > > - Paul > > On Sat, Jan 9, 2010 at 1:01 AM, Chad Dombrova <[email protected]> wrote: > that's a tricky one. perhaps somewhere in mel2pyStr an `encode` or `decode` > before getting parsed would do the trick. unf, don't have time to look this > over atm, but a patch would be gladly accepted! :) > > -chad > > > > > > On Jan 9, 2010, at 12:51 AM, David Shaw wrote: > >> Hey Chad, >> >> Another question that I am a little puzzled by when using mel2py >> >> I have a bunch of scripts that are throwing the following error: >> >> # Error: UnicodeDecodeError: file >> ..\site-packages\pymel10\pymel\tools\mel2py\melparse.py line 2580: ascii # >> (Note I have removed the longer part of the path just in the error) >> >> However I have some other scripts that are parsing just fine. >> >> It would seem the culprit is the © symbol in the scipts >> >> is there a modification I can make to the melparse.py to account for that? >> >> I tried setting the default to UTF-8 in jEdit and resaving, however that >> didn't seem to work. >> >> thanks >> Dave >> >> >> On Sat, Jan 9, 2010 at 4:54 PM, David Shaw <[email protected]> wrote: >> Ok thanks Chad. >> >> >> On Sat, Jan 9, 2010 at 2:21 AM, Chad Dombrova <[email protected]> wrote: >> your second attempt was correct. the warnings are normal. >> >> -chad >> >> >> On Jan 8, 2010, at 8:10 AM, [email protected] wrote: >> >> > Hey guys, >> > >> > I've not tried to use mel2py until today. >> > >> > I am running pymel 1.0b2 (think thats right) under Maya 2010 (32bit) >> > >> > I do the following: >> > >> > import pymel.all as pm >> > # pymel.core : Updating pymel with pre-loaded plugins: Fur, >> > VectorRender, DirectConnect, studioImport, ikSpringSolver, Mayatomr, >> > rotateHelper, MayaMuscle, ModelPipelineExportMaya, fbxmaya, >> > ik2Bsolver, ModelPipelineMaterialMaya # >> > >> > Then: >> > import pymel.mel2py >> > # Error: ImportError: file <maya console> line 1: No module named >> > mel2py # >> > >> > So then did: >> > import pymel.tools.mel2py >> > >> > And got: >> > # WARNING: No t_error rule is defined >> > # WARNING: Token 'COMMENT_BLOCK' defined, but not used >> > # WARNING: Token 'COMMENT' defined, but not used >> > # WARNING: There are 2 unused tokens >> > # WARNING: no p_error() function is defined >> > # WARNING: Symbol 'element_list' is unreachable >> > >> > Am I doing something wrong? >> > >> > Thanks >> > Dave >> > -- >> > http://groups.google.com/group/python_inside_maya >> >> >> -- >> >> http://groups.google.com/group/python_inside_maya >> >> >> -- >> http://groups.google.com/group/python_inside_maya > > > -- > http://groups.google.com/group/python_inside_maya > > -- > http://groups.google.com/group/python_inside_maya
-- http://groups.google.com/group/python_inside_maya
