Perhaps I wasn't clear. It's not that Maya won't unload and reload the plug-in. Rather, changes to the plug-in code are not being picked up.
My current workflow is to create a new scene Unload the plug-in Reload it Create the new MPxNode node. I'm just getting into plug-in development so I'm adding and changing attributes on the node quite a bit, also playing with the compute, connectionMade virtual functions. So far all attempts to get the new code picked up isn't working, Restart is the only way. :( -Dave On Fri, Jan 15, 2010 at 4:36 PM, Felix Ulber <[email protected]> wrote: > Force unload is no good. Try New Scene and then unload/reload. This can > also be done by script -> shelf button. > > thirstydevil schrieb: > > I've not really done any API work in maya. We started to write some > > scripted plug-ins but it seems the only way to properly reload the > > code is by restarting maya. Force unloading as reloading the plug-in > > isn;t picking up any of the changes. > > > > Any ideas? > > > > -Dave > > > > > -- > http://groups.google.com/group/python_inside_maya >
-- http://groups.google.com/group/python_inside_maya
