That's right. It's scheduled to release early 2011 (sorry I don't know
anything more more specific than that quite yet)

On Tue, Mar 16, 2010 at 11:44 AM, Te Wilson <[email protected]>wrote:

> Enjoyed the lesson. You guys are also co writing a Python book correct?
> Release date?
>
> On Tue, Mar 16, 2010 at 8:17 AM, Adam Mechtley <[email protected]>wrote:
>
>> Hey folks,
>>
>> I posted this over on tech-artists.org, but I figured some here may also
>> find it interesting. Ryan Trowbridge (Naughty Dog) and I just wrapped up a
>> MasterClass for Autodesk on Maya Python. It's split into two basic examples,
>> the first of which is Ryan discussing an application of threading, and the
>> second is an API plug-in I developed to help out in animation setups (a DG
>> node and a command to go with it).
>>
>> It is available free on the Area 
>> website<http://area.autodesk.com/gdc/class2>(you'll need to register a free 
>> account to watch it).
>>
>> Take a look and please let me know if you have any comments or criticisms
>> about the content we covered. I figured there are enough smart people here
>> that you will catch any mistakes we might have made ;)
>>
>> -Adam
>>
>> --
>> http://groups.google.com/group/python_inside_maya
>
>
>  --
> http://groups.google.com/group/python_inside_maya

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