yeah, i vaguely remember looking into this. it turned out that maya has 3 separate presets systems, the one available through the AE, the render globals one, and one other that i can't remember offhand. they all work differently! it should really be fixed, but we just gave up and created a symbolic link from everyone's user preset dir to our server.
this brings up a subject that has been going through my head lately. it would be awesome to setup a git or mercurial repo of all of maya's scripts and maintain a set of bug and feature patches on top of them. it would be a bit of work to maintain, but it would be a very easy way to say "hey, autodesk. it should work like this." -chad On Mar 29, 2010, at 4:45 PM, shawnpatapoff wrote: > Hey Guys, > > We've been trying to get a global render presets folder working all > day without any luck. It seems even when you set you preset path maya > will only look locally for any settings. Has anyone else come accross > this? The only place maya will write out Mental Ray render presets is > the users presets folder. > > Cheers, > Shawn > > -- > http://groups.google.com/group/python_inside_maya > > To unsubscribe from this group, send email to > python_inside_maya+unsubscribegooglegroups.com or reply to this email with > the words "REMOVE ME" as the subject. -- http://groups.google.com/group/python_inside_maya To unsubscribe from this group, send email to python_inside_maya+unsubscribegooglegroups.com or reply to this email with the words "REMOVE ME" as the subject.
