Just for clarification, are you saying that you can use the setParent command to parent objects? Because my usage of setParent has always been with UI controls -- I thought that's what it was intended for.
Cheers, -DW > On Thu, Apr 22, 2010 at 11:26 AM, shawnpatapoff <[email protected]> > wrote: > > Is there anyway around Maya selecting the object that you're parenting > > when using setParent? Ideally I would like to do this: > > > a = ls(createNode('transform', ss=True)) > > b = ls(createNode('transform', ss=True)) > > > b[0].setParent(a) > > > without 'b' being reselected. > > I can of course clear the selection if I need to. Would be nice if > > there was a hook in setParent(ss=True) > > > Cheers, > > Shawn -- http://groups.google.com/group/python_inside_maya
