In this particular case I'm using it for parenting nodes. I'm new to
using pymel and since it works I figure it's legit.

On Apr 22, 3:49 pm, deanareeno <[email protected]> wrote:
> Just for clarification, are you saying that you can use the setParent
> command to parent objects? Because my usage of setParent has always
> been with UI controls -- I thought that's what it was intended for.
>
> Cheers,
>
> -DW
>
> > On Thu, Apr 22, 2010 at 11:26 AM, shawnpatapoff <[email protected]> 
> > wrote:
> > > Is there anyway around Maya selecting the object that you're parenting
> > > when using setParent? Ideally I would like to do this:
>
> > > a = ls(createNode('transform', ss=True))
> > > b = ls(createNode('transform', ss=True))
>
> > > b[0].setParent(a)
>
> > > without 'b' being reselected.
> > > I can of course clear the selection if I need to. Would be nice if
> > > there was a hook in setParent(ss=True)
>
> > > Cheers,
> > > Shawn
>
> --http://groups.google.com/group/python_inside_maya

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