Hey guys,

I'm at the beginning of the study in maya python api ... and I'm
having some trouble because I'm not familiar with the C++ Maya API.

I wrote a simple scripited plugin that loads some MRampAtribute
objects, it works ok so far. But I am not able to understand how to
use some functions like 'getNumEntries', 'addEntries',
'getValueAtPosition' ... etc... There is a C++ exemple in devkit
directory(volumeLigthCmd.cpp). But this is a bit difficult for me to
transcribe for python.

If helps, I put the code of node in my blognotes here...

http://rosenio.com/blog/?p=88

So, how can I put it in a compute function and call the functions like
'getNumEntries' or 'getValueAtPosition'?

I know I'm taking a step bigger than my leg ... but would be happy if
someone can help me.

Excuse me for beginner's ask and bad english ...

Many thanks!

-- 
http://groups.google.com/group/python_inside_maya

Reply via email to