Hi Martin! Do You mean by word "object" If this is geometry object that it does not store this information. You can find it by going througр the chain "geometryShape -> Shading Engine -> Shader(Surface, Displace, Volumetric etc) ->Color(Float)Attribute->TextureNode->FileName"). Can You explain the details of your problem?
Alex Mirgorodsky. Shading TD/ Lighting TD Renovation Entertainment. On Fri, Mar 18, 2011 at 9:50 AM, martinmrom...@gmail.com < martinmrom...@gmail.com> wrote: > Does anyone know the name of the command or the way that I can get the > full path of the textures from a selected object? > > Thanks, > -m > > -- > http://groups.google.com/group/python_inside_maya > -- http://groups.google.com/group/python_inside_maya