Hi Martin!
Do You  mean by word "object"
If this is geometry object that it does not store this information.
You can find it by going througр the chain "geometryShape -> Shading Engine
-> Shader(Surface, Displace, Volumetric etc)
->Color(Float)Attribute->TextureNode->FileName").
Can You explain the details of your problem?

Alex Mirgorodsky.
Shading TD/ Lighting TD
Renovation Entertainment.


On Fri, Mar 18, 2011 at 9:50 AM, martinmrom...@gmail.com <
martinmrom...@gmail.com> wrote:

> Does anyone know the name of the command or the way that I can get the
> full path of the textures from a selected object?
>
> Thanks,
> -m
>
> --
> http://groups.google.com/group/python_inside_maya
>

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