import pymel.core as pm textureFileNodes = pm.ls(typ='file') for fileNode in textureFileNodes: print fileNode.getAttr('fileTextureName')
pymel of course, but easy enough in straight maya.cmds as well. Cheers. On Mar 17, 11:50 pm, "martinmrom...@gmail.com" <martinmrom...@gmail.com> wrote: > Does anyone know the name of the command or the way that I can get the > full path of the textures from a selected object? > > Thanks, > -m -- http://groups.google.com/group/python_inside_maya