I've used the cut faces tool to do stuff like that in older versions of Maya. Tedious, but fairly straightfoward. polyCut lets you specify the center and rotation of a plane and which faces to cut.
On Apr 26, 3:14 pm, stephenkmann <[email protected]> wrote: > actually I may have been a little presumptious. > > you can indeed project a curve onto a polygon object, but If you want to > make that curve into an edge on the polygon, then I don't really know any > pre-Maya2012 ways of doing it. > in 2012 its very straight forward. > It may be worth getting 1 cut of it, just to do the projections... > > hth > > -=s > > On Thu, Apr 21, 2011 at 6:02 PM, stephenkmann <[email protected]>wrote: > > > > > can you wait till Maya 2012 ? > > ( or get it, since its out ) > > it has it > > > hth > > > -=s > > > On Thu, Apr 21, 2011 at 5:46 PM, Benjamin Golder < > > [email protected]> wrote: > > >> I'm about to dive in to projecting lots of polylines onto a big mesh > >> object, does anyone have any advice or experience with this? > > >> Thanks for any guidance ... > > >> -- > >>http://groups.google.com/group/python_inside_maya -- http://groups.google.com/group/python_inside_maya
