hmm, I thought it was in base package of maya, turns out, its not. I've been
using 2012 too long.

what our modelers do is make the surface live and draw on it, I know that's
not what you want, but maybe it will send you in the right direction.

( there also may have been a bonus tool for this.. )

hth

-=s





On Fri, Apr 29, 2011 at 7:46 PM, Benjamin Golder <
[email protected]> wrote:

> Thanks Stephen, could you point me in the right direction for
> projecting a curve onto a polygon object? That's exactly what I'm
> trying to do.
>
> On Apr 26, 12:14 pm, stephenkmann <[email protected]> wrote:
> > actually I may have been a little presumptious.
> >
> >  you can indeed project a curve onto a polygon object, but If you want to
> > make that curve into an edge on the polygon, then I don't really know any
> > pre-Maya2012 ways of doing it.
> >  in 2012 its very straight forward.
> >  It may be worth getting 1 cut of it, just to do the projections...
> >
> >  hth
> >
> > -=s
> >
> > On Thu, Apr 21, 2011 at 6:02 PM, stephenkmann <[email protected]
> >wrote:
> >
> >
> >
> >
> >
> >
> >
> > > can you wait till Maya 2012 ?
> > >  ( or get it, since its out )
> > > it has it
> >
> > > hth
> >
> > > -=s
> >
> > > On Thu, Apr 21, 2011 at 5:46 PM, Benjamin Golder <
> > > [email protected]> wrote:
> >
> > >> I'm about to dive in to projecting lots of polylines onto a big mesh
> > >> object, does anyone have any advice or experience with this?
> >
> > >> Thanks for any guidance ...
> >
> > >> --
> > >>http://groups.google.com/group/python_inside_maya
>
> --
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