Update: I found out how to get the pole vector....It's actually a
vector orthogonal to the vector of the effector to the start joint.
However that's the vector as it lies on the rotate plane. How can I
offset it to return a position that's normal for an "elbow control"
i.e somewhere in between the start joint and effector, whilst keeping
it parallel to the rotate plane/true pole vector?

On Jul 25, 2:15 pm, Jan Berger <[email protected]> wrote:
> I think it calculates the angle based on the angle between the start to mid
> and mid to end vectors
>
> At 23:09 25.07.2011, you wrote:
>
>
>
>
>
>
>
>
>
> >This is something I'd like to know as well, I though it may have
> >something to do with the preferred angle, but no dice.
>
> >On Jul 20, 9:00 pm, notanymike <[email protected]> wrote:
> > > How does the `ikHandle` command set up the initial pole vector? It
> > > seems to take the vector between the start joint and it's position and
> > > cast a vector orthogonal to it in the direction of the mid joint. I've
> > > found code showing me how to calculate orthogonal vectors, but none
> > > showing me how to do it when you only have one vector (the end joint -
> > > the start joint). How do I get the other two axis and determine which
> > > one to use for the pole vector?
>
> >--
> >view archives:http://groups.google.com/group/python_inside_maya
> >change your subscription settings:
> >http://groups.google.com/group/python_inside_maya/subscribe
>
> Jan Berger
> [email protected] ::www.janberger.de 

-- 
view archives: http://groups.google.com/group/python_inside_maya
change your subscription settings: 
http://groups.google.com/group/python_inside_maya/subscribe

Reply via email to