Some of you had asked to see a sample video. The closest I have now is a promo on youtube: http://www.youtube.com/watch?v=yWW9igbEGik&feature=feedu
I didn't cut it, so its not quite what I hoped it would be (I wanted it to cut faster, with more footage), but at least you get to hear my gorgeous voice. :-) Also, to try and stimulate some more activity, here is a 20% coupon code: *justinvfx20* * * * * On Wed, Oct 12, 2011 at 3:14 PM, Martin La Land Romero < [email protected]> wrote: > Hi there, > > I am a Visual Effects Artist and I am currently learning python. I have > created a few basic tools here and there and to answer your question, I > think that personally and also based on comments from some of my > co-workers, learning Python as artist I think is the best way to go, I think > eventually we can learn how Pymel works however, I do agree with you that we > should learn the real api first. > > My feeling is that you should learn the real api first, and then optionally >> choose to use an abstraction layer later under the right circumstances. >> > > Those are my two cents. > > Thanks again! > > Martin > > > On Wed, Oct 12, 2011 at 9:18 AM, Justin Israel <[email protected]>wrote: > >> I appreciate the interest! >> >> I'm still working out the outline for vol.2. Hopefully I can get it >> finished with all the example ideas within a week, and then record. So maybe >> 2 weeks. The interesting challenge is trying to determine where to draw the >> line between intermediate and advanced concepts. Im not so much a maya >> artist as I am a developer and compositor, so sometimes I think my idea of >> level 2 vs 3 isnt always compatible with a hard core 3d artists idea. >> >> A question for those interested... I received an email with someones >> feedback about feeling I had made a mistake in not teaching via pymel. My >> response was that, as I even address in the video, pymel is slower, 3rd >> party, and prevents you from learning the direct commands and api syntax. >> But its good for producing simpler code with easier access to functionality. >> Is pymel something you would prefer to learn for accessing the api, as >> opposed to doing it directly with OpenMaya calls? My feeling is that you >> should learn the real api first, and then optionally choose to use an >> abstraction layer later under the right circumstances. >> On Oct 12, 2011 2:33 AM, "宇" <[email protected]> wrote: >> >>> Waiting for pyqt and API, thumbs up!!! >>> >>> On 10月11日, 上午5时13分, Justin Israel <[email protected]> wrote: >>> > There is a pretty good explanation of the parts of the course on the >>> product >>> > page: >>> http://cmivfx.com/tutorials/view/320/Python+Introduction+Vol+01+-+Maya >>> > >>> > But here is the chapter list: >>> > >>> > - Introduction >>> > - Objects and Variables >>> > - Function >>> > - Maya Script Editor >>> > - Loops and Functions >>> > - Spiral Example >>> > - Fixing Textures >>> > - Development Details >>> > - Configuration >>> > - Bonus: Intro to UI >>> > >>> > Like I said, this video is aimed at newcomers to python, and introduces >>> > exactly what you need to get started. >>> > if you already know python, the first 30 min would be a bit basic for >>> you. >>> > Then we move into maya and do visual examples of python, and get into >>> the >>> > commands API. For those that know all these basics, my next video will >>> get >>> > into writing classes, and more complex tools, a little bit of the >>> plugin >>> > api, and some pyqt. Plus whatever else I come up with between now and >>> then. >>> > >>> > On Mon, Oct 10, 2011 at 11:28 AM, Panupat Chongstitwattana < >>> > >>> > >>> > >>> > >>> > >>> > >>> > >>> > [email protected]> wrote: >>> > > I'll be waiting Justin :) >>> > >>> > > Can you let us know the chapter list? >>> > >>> > > On Tue, Oct 11, 2011 at 1:19 AM, Martin La Land Romero >>> > > <[email protected]> wrote: >>> > > > A sample demo would be nice! >>> > >>> > > > Martin >>> > >>> > > > On Mon, Oct 10, 2011 at 10:59 AM, Justin Israel < >>> [email protected]> >>> > > > wrote: >>> > >>> > > >> It would be nice if cmivfx included small sample clips on each >>> video >>> > > >> release, but it seems they do not. >>> > > >> I was going to try and throw together a promo video to put on >>> youtube, >>> > > but >>> > > >> it might take a few days. >>> > > >> Got any questions that I can answer for you right now? >>> > >>> > > >> On Mon, Oct 10, 2011 at 8:45 AM, Panupat Chongstitwattana >>> > > >> <[email protected]> wrote: >>> > >>> > > >>> Very very interesting. >>> > >>> > > >>> Is there any short preview available? >>> > >>> > > >>> On Sun, Oct 9, 2011 at 3:03 PM, Farsheed Ashouri >>> > > >>> <[email protected]> wrote: >>> > > >>> > That's nice, Thanks. >>> > >>> > > >>> > On Sunday, October 9, 2011, Justin Israel wrote: >>> > >>> > > >>> >> Hi all, >>> > >>> > > >>> >> I just wanted to make an announcement that my first online >>> video >>> > > >>> >> tutorial >>> > > >>> >> was released today through cmiVFX.com >>> > >>> > > >>> >> Its an Introduction to Python for Maya course, aimed at >>> artists that >>> > > >>> >> are >>> > > >>> >> new to python. If any of you are just starting out learning >>> the >>> > > >>> >> language, >>> > > >>> >> check it out! Or maybe you work with Maya artists that might >>> want to >>> > > >>> >> pick up >>> > > >>> >> some new skills. Then pass this on to them! >>> > >>> > > >>> >> Link: >>> > >>> > > >>> http://cmivfx.com/tutorials/view/320/Python+Introduction+Vol+01+-+Maya >>> > >>> > > >>> >> I plan to release some more videos, that go into further >>> details and >>> > > >>> >> complexity, but this should get a lot of newcomers started. >>> Also, if >>> > > >>> >> any of >>> > > >>> >> you more accomplished python coders out there want to suggest >>> some >>> > > >>> >> topics or >>> > > >>> >> examples that would make for good intermediate or advanced >>> video >>> > > >>> >> additions, >>> > > >>> >> please do contribute your thoughts! I want to make sure to >>> cover >>> > > >>> >> everyones >>> > > >>> >> interests and help this community grow in the language. >>> > > >>> >> If anyone happens to check it out, feel free to leave me some >>> > > feedback >>> > > >>> >> either here, or on my blog. >>> > >>> > > >>> http://www.justinfx.com/2011/10/08/intro-to-python-for-maya-artists-t... >>> > >>> > > >>> >> Thanks! >>> > > >>> >> justin >>> > >>> > > >>> >> -- >>> > > >>> >> view archives: >>> http://groups.google.com/group/python_inside_maya >>> > > >>> >> change your subscription settings: >>> > > >>> >>http://groups.google.com/group/python_inside_maya/subscribe >>> > >>> > > >>> > -- >>> > > >>> > Sincerely, >>> > > >>> > Farsheed Ashouri, >>> > > >>> > ourway.ir >>> > > >>> > Tel: +98 9388801504 >>> > >>> > > >>> > -- >>> > > >>> > view archives: >>> http://groups.google.com/group/python_inside_maya >>> > > >>> > change your subscription settings: >>> > > >>> >http://groups.google.com/group/python_inside_maya/subscribe >>> > >>> > > >>> -- >>> > > >>> view archives:http://groups.google.com/group/python_inside_maya >>> > > >>> change your subscription settings: >>> > > >>>http://groups.google.com/group/python_inside_maya/subscribe >>> > >>> > > >> -- >>> > > >> view archives:http://groups.google.com/group/python_inside_maya >>> > > >> change your subscription settings: >>> > > >>http://groups.google.com/group/python_inside_maya/subscribe >>> > >>> > > > -- >>> > > > Martin La Land Romero >>> > > >www.martinromerovfx.com >>> > > >http://martinromerovfx.blogspot.com/ >>> > > > [email protected] >>> > > > (415)261-2172 >>> > >>> > > > -- >>> > > > view archives:http://groups.google.com/group/python_inside_maya >>> > > > change your subscription settings: >>> > > >http://groups.google.com/group/python_inside_maya/subscribe >>> > >>> > > -- >>> > > view archives:http://groups.google.com/group/python_inside_maya >>> > > change your subscription settings: >>> > >http://groups.google.com/group/python_inside_maya/subscribe >>> >>> -- >>> view archives: http://groups.google.com/group/python_inside_maya >>> change your subscription settings: >>> http://groups.google.com/group/python_inside_maya/subscribe >>> >> -- >> view archives: http://groups.google.com/group/python_inside_maya >> change your subscription settings: >> http://groups.google.com/group/python_inside_maya/subscribe >> > > > > -- > Martin La Land Romero > www.martinromerovfx.com > http://martinromerovfx.blogspot.com/ > [email protected] > > (415)261-2172 > > -- > view archives: http://groups.google.com/group/python_inside_maya > change your subscription settings: > http://groups.google.com/group/python_inside_maya/subscribe > -- view archives: http://groups.google.com/group/python_inside_maya change your subscription settings: http://groups.google.com/group/python_inside_maya/subscribe
