David - does pumpThread come with Maya 2010?

I'll try it out once I get to my studio tomorrow, thanks :)


On Mon, Jan 9, 2012 at 7:57 PM, David Moulder <[email protected]>wrote:

> You are using pumpThread right?
>
> If so you shouldn't do sys.exit(app.exec_())
>
> just myapp.show()
>
> If your not using pumpThread you have to in Maya 2010.
>
> You can find pumpThread in the sdk folder.  From memory you need to import
> it and initialize it before any Qt Gui is created.
>
> import pumpThread as pt
> pt.initializePumpThread()
>
> -Dave
>
>
> On Mon, Jan 9, 2012 at 12:31 PM, Panupat Chongstitwattana <
> [email protected]> wrote:
>
>> Kamil
>>
>> The UI class is Ui_AddPlayblast.py. The set title line looks like this
>>
>> AddPlayblast.setWindowTitle(QtGui.QApplication.translate("AddPlayblast",
>> "Manual Add Playblast", None, QtGui.QApplication.UnicodeUTF8))
>>
>> I tried using both "AddPlayblast" and "Manual Add Playblast" to no avail.
>> Is there anything else I should try?
>>
>>
>> Kurian - the UI script will be run exclusively in Maya. As I understand,
>> the __name__ = __main__ only works if you run the py file
>> directly? Initally I'm launching the UI with these commands
>>
>> app = QtGui.QApplication(sys.argv)
>> myapp = AddPlayblast()
>> myapp.show()
>> sys.exit(app.exec_())
>>
>> I tested it out in another function, and it is this line that freezes Maya
>>
>> myapp = AddPlayblast()
>>
>>
>> best regard,
>> Panupat C.
>>
>>
>> On Mon, Jan 9, 2012 at 7:04 PM, Kurian O.S <[email protected]> wrote:
>>
>>> you can use
>>>
>>> class MyApp (QApplication):
>>>      ....
>>>
>>> if __name__ == '__main__':
>>>     app = MyApp( sys.argv)
>>>     if app.isRunning():
>>>         ... do whatevr u want
>>>
>>>
>>> On Mon, Jan 9, 2012 at 5:30 PM, Ricardo Viana <[email protected]>wrote:
>>>
>>>> Humm. It should. Check you have your naming right on the .ui for window
>>>> widget.
>>>>
>>>> Best regards
>>>> Ricardo Viana
>>>>
>>>> On Jan 9, 2012, at 11:56 AM, Panupat Chongstitwattana <
>>>> [email protected]> wrote:
>>>>
>>>>  Hi Kamil.
>>>>
>>>> Thanks for suggestion. But the cmds deleteUI/window modules can't seem
>>>> to detect the PyQt window's titles :(
>>>>
>>>>
>>>> On Mon, Jan 9, 2012 at 5:31 PM, Kamil Hepner <[email protected]>wrote:
>>>>
>>>>> It's very simple:
>>>>>
>>>>>
>>>>> winName = "myWindow"
>>>>> if pm.windows.window(winName, exists=True):
>>>>>        pm.windows.deleteUI(winName)
>>>>>
>>>>>
>>>>> 2012/1/9 Panupat Chongstitwattana <[email protected]>
>>>>>
>>>>>> In Maya 2010, if I run the script to start a UI that is already
>>>>>> running, it would crash Maya D: How can I check if the UI is already
>>>>>> running and close it?
>>>>>>
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>>>
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>
>
>
> --
> David Moulder
> http://www.google.com/profiles/squish3d
>
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