I tried your script out on a simple scene with a cylinder parent constrained to an animated locator, and the cylinder added to a set, and it baked out fine.
I threw the scene I used in a pastebin: http://pastebin.com/DduyZz1L If you feel like it try that out and see if it works for you (I had to add a boolean check of ctrl_list before trying to loop through it, otherwise I didn't change your script). On May 30, 10:38 pm, Carlo <[email protected]> wrote: > Yeah the problem is that its not backing the full range of animation on the > constrained objects, it only does the first frame. Yet if I run the same > code while maya is open it works just fine. I'm not sure where the problems > is occurring and I have tried many different flag options to see if I had > something marked wrong. > > And I agree with you it wouldn't be that horrible, but it would just ad > another step in the process. Not to mention that the baking keys of a > constrained object still is working for me. > > I do appreciate the effort and time given to try to help me out though. > I'll keep on trying to figure something out with this maya.standalone issue. > > I'm not to sure if I install the standalone wrong, or if I am not using it > correctly, because I have notice. That if I try to run the standalone on > any other computer at work it crashes while opening the file. Yet on my > computer it can open it up perfectly fine.. -- view archives: http://groups.google.com/group/python_inside_maya change your subscription settings: http://groups.google.com/group/python_inside_maya/subscribe
