I tried your script out on a simple scene with a cylinder parent
constrained to an animated locator, and the cylinder added to a set,
and it baked out fine.

I threw the scene I used in a pastebin: http://pastebin.com/DduyZz1L
If you feel like it try that out and see if it works for you (I had to
add a boolean check of ctrl_list before trying to loop through it,
otherwise I didn't change your script).

On May 30, 10:38 pm, Carlo <[email protected]> wrote:
> Yeah the problem is that its not backing the full range of animation on the
> constrained objects, it only does the first frame. Yet if I run the same
> code while maya is open it works just fine. I'm not sure where the problems
> is occurring and I have tried many different flag options to see if I had
> something marked wrong.
>
> And I agree with you it wouldn't be that horrible, but it would just ad
> another step in the process. Not to mention that the baking keys of a
> constrained object still is working for me.
>
> I do appreciate the effort and time given to try to help me out though.
> I'll keep on trying to figure something out with this maya.standalone issue.
>
> I'm not to sure if I install the standalone wrong, or if I am not using it
> correctly, because I have notice. That if I try to run the standalone on
> any other computer at work it crashes while opening the file. Yet on my
> computer it can open it up perfectly fine..

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