Just to let know if someone is interested - in the end I did it in maya2013, it worked ok. Here's a screenshot
https://dl.dropbox.com/u/11300586/spreadSheet.jpg On May 22, 12:47 am, ogre <[email protected]> wrote: > Hello > This question might be somewhat offtopic, but I couldn't get > information > elsewhere - perhaps someone can help. > So... > I need a sortofSpreadSheetcontrol that is not connected to any > objects > and attributes. > Standard maya "spreadSheetEditor" lists nodes as rows and attributes > as > columns. How would I create a similar UI that is not dependand on any > nodes? I'd like to explicitly specify string arrays for rows and > colums, > and be able to read values from certain cells. > The bigger picture: I've got a list of lightGroups and list of > renderpasses/AOVs, and I'd like to set on/off relationship between > any > lightGrp/renderpass. Spreadsheets seems most convinient for this > purpose. > I found a devkit example "mathTableControl.py" using > MPxUITableControl, > but I couldn't get it to accept interactive input. > Maybe it's possible with some kind of PyQT control ? However I'd like > to > stay away from external dependecies if that's possible. > > thanks for any tips > -michal -- view archives: http://groups.google.com/group/python_inside_maya change your subscription settings: http://groups.google.com/group/python_inside_maya/subscribe
