Thats not true, at least it isn't for me on any of my systems.
SilverCity is part of the local lib package for SublimeCodeIntel:

~/Library/Application\ Support/Sublime\ Text\ 
2/Packages/SublimeCodeIntel/libs/SilverCity


On Jul 4, 2012, at 10:18 AM, Kurian O.S wrote:

> http://pypi.python.org/pypi/SilverCity
> 
> On Wed, Jul 4, 2012 at 10:17 AM, Kurian O.S <kuria...@gmail.com> wrote:
> But you need SilverCity installed in your system for SublimeCodeIntel, 
> otherwise CodeIntel will fail for loading autocompletion.
> 
> 
> On Wed, Jul 4, 2012 at 10:08 AM, Justin Israel <justinisr...@gmail.com> wrote:
> I just did a clean install to check the steps. Here is the easiest way from a 
> fresh SublimeText2 install:
> (Note: When I refer to the "super" key on mac, the equiv on win/linux is the 
> "ctrl" key)
> 
> 1. Install the Package Manager to make subsequent installs easy, and it will 
> keep them up to date:
>     a. Open up the Command Console: View -> Show Console
>     b. Paste this python snippet which will install Package Manager, from 
> this link: http://wbond.net/sublime_packages/package_control/installation
>    c. Restart Sublime
> 
> 2. Install SublimeCodeIntel
>     a. Open the command palette (super+shift+p on mac), and type "Install 
> Package"; hit enter
>     b. Now search: CodeIntel; choose it and it will install.
>     c. Restart Sublime
> 
> 3. Test CodeIntel: The first time you start using CodeIntel, it will need to 
> build an index of your pythonpath to find everything.
>     a. open up a python script (something saved with a .py so sublime knows 
> what language it is)
>     b. import sys
>     c. on a new line, start typing: sys.
>     d. after the period, hit the manual completion hotkey. on mac its super+j 
>     e. You will see the status at the bottom telling you CodeIntel is 
> scanning all your paths. When it is done, it will show the completion. And 
> now autocompletion will be working right away.
> 
> Personally, I turn off autocompletion in the settings and just use the hotkey 
> when I want completion. I don't like it constantly popping up for everything 
> I type.
> 
> With this working, you could proceed to add more paths to your config, as 
> listed in my previous reply.
> 
> let me know if this stats working for ya.
> 
> 
> 
> On Jul 3, 2012, at 9:00 PM, Ollarin wrote:
> 
>> Hey Justin, 
>> 
>> I've been trying to set up SublimeCodeIntel but I can't get it to work, 
>> according to ST2 it's installed. I've added the paths to the config file, 
>> though I don't get any auto completion. Even ctrl+shift+space doesn't work 
>> for bringing up the code completion manually.
>> 
>> Would you happen to know what might cause something like that?
>> 
>> 
>> On Tuesday, 3 July 2012 14:10:36 UTC-4, Justin Israel wrote:
>> For anyone that ends up using SublimeCodeIntel, I just got completion 
>> working fine with the maya commands and api.
>> 
>> (adjust paths for your platform)
>> 
>> In your ~/.codeintel/config, add this path to your "pythonExtraPaths " 
>> python entry:
>> 
>> ...
>>     "Python": {
>>         "python": '/usr/local/bin/python',
>>         "pythonExtraPaths": [
>>             ...  
>>             
>> '/Applications/Autodesk/maya2012/devkit/devkit/other/pymel/extras/completion/py'
>>         ]
>>     }
>> ...
>> 
>> The next time you do a completion, it will want to scan that location which 
>> might take a few seconds the first time:
>> 
>> import maya.OpenMaya as om
>> om.<completion>
>> 
>> 
>> On Mon, Jul 2, 2012 at 8:13 PM, Justin Israel <justinisr...@gmail.com> wrote:
>> Read up to my previous reply about installing CodeIntel, to get code 
>> completion for general python standard lib. 
>> I can't remember if it works for the maya commands module though. CodeIntel 
>> would have to be able to load the .so like Eclipse does, as opposed to how 
>> other completers just parse an AST from the source files. 
>> 
>> 
>> 
>> On Jul 2, 2012, at 8:01 PM, "Kurian O.S" <kuria...@gmail.com> wrote:
>> 
>>> code complete is working for anyone ? I tries some thing like os.path. but 
>>> no compete window or do we need any plugin ? I am really looking for maya 
>>> commands complete :)
>>> 
>>> On Mon, Jul 2, 2012 at 7:34 PM, Justin Israel <justinisr...@gmail.com> 
>>> wrote:
>>> Unfortunately its not free. But its also not really expensive.
>>> 
>>> I decided to throw something together today for being able to send commands 
>>> from SublimeText2 -> Maya:
>>> https://github.com/justinfx/MayaSublime
>>> Its a start, and works for the simple tests I have done so far.
>>> 
>>> 
>>> 
>>> If someone ever decides to write a syntax file for MEL, I could include 
>>> that as well.
>>> 
>>> On Mon, Jul 2, 2012 at 7:32 PM, Kurian O.S <kuria...@gmail.com> wrote:
>>> Is it free like scite ? because I saw a menu for "Enter License".
>>> 
>>> 
>>> On Mon, Jul 2, 2012 at 3:00 PM, Justin Israel <justinisr...@gmail.com> 
>>> wrote:
>>> @Jesse
>>> SublimeCodeIntel - https://github.com/Kronuz/SublimeCodeIntel
>>> 
>>> @PixelMucher
>>> I don't think there is an existing plugin, from what I have searched, but 
>>> the editor allows for it by writing a python plugin:
>>> http://www.sublimetext.com/docs/api-reference
>>> You could make it something that fires on File Save, or an application 
>>> command that maybe binds to a hotkey for "Send To maya"
>>> 
>>> 
>>> On Mon, Jul 2, 2012 at 2:32 PM, PixelMuncher <pixeldr...@gmail.com> wrote:
>>> Is there an easy way to connect to Maya so it can send commands?
>>> Thx.
>>> 
>>> 
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