Dear Jeremy, I hope this code may help you.
import maya.OpenMaya as om import maya.OpenMayaUI as mui activeView = mui.M3dView.active3dView() om.MGlobal.selectFromScreen(0,0,activeView.portWidth(),activeView.portHeight(),om.MGlobal.kReplaceList) it selects all the objects in the active view. Thank and Regards, Sudeepth Patinjarayil. On Jul 16, 2012 10:05 AM, "Jeremy YeoKhoo" <[email protected]> wrote: > Hi guys, > > I am trying to write a simple tool that selects the objects within the > cameras frustum. I am pretty sure the tool can be written as a one off > python command. But my lack of experience with the maya API is taking me a > while to create one. > > Would anyone have any experience is creating/building one? > > -Jeremy > > -- > view archives: http://groups.google.com/group/python_inside_maya > change your subscription settings: > http://groups.google.com/group/python_inside_maya/subscribe > -- view archives: http://groups.google.com/group/python_inside_maya change your subscription settings: http://groups.google.com/group/python_inside_maya/subscribe
