I have:
1. object in camera view.
2. cameraRight, cameraUp, cameraDirection - (MFnCamera)
3. position under mouse (x,y) in world space - (M3dView.viewToWorld)
4. vectror of pos.3

What i need to substract with 3. to move object in camera space (2d) with 
correct(start) depth of object to camera

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