Do you mean this line?
ptRelation relativeToPlane(const MFloatVector &point);
That is saying that the method "relativeToPlane" takes a constant MFloatVector
reference called "point" as an argument, and returns a ptRelation type as a
return value.
<return type> <function name> (<type> <arg1>);
On Oct 11, 2012, at 8:18 PM, Jeremy YeoKhoo wrote:
> class Plane{
> ptRelation relativeToPlane(const MFloatVector &point);
> }
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