Do you mean this line?

ptRelation relativeToPlane(const MFloatVector &point);

That is saying that the method "relativeToPlane" takes a constant MFloatVector 
reference called "point" as an argument, and returns a ptRelation type as a 
return value.

<return type> <function name> (<type> <arg1>);



On Oct 11, 2012, at 8:18 PM, Jeremy YeoKhoo wrote:

> class Plane{
>  ptRelation relativeToPlane(const MFloatVector &point);
> }

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