Yes, Thanks!
On Friday, 12 October 2012 14:18:31 UTC+11, Jeremy YeoKhoo wrote:
>
> Hi guys,
>
> I am attempting to convert a C++ plugon to a python pluging, why you might
> ask? Well I guess Im trying to get a better grasp between the logic used in
> C++ maya's API.
>
> I have a C++ plugin with a class defined along with a function in its
> header.
>
> class Plane{
> ptRelation relativeToPlane(const MFloatVector &point);
> }
>
> And its body the definition is
>
> Plane::ptRelation Plane::relativeToPlane(const MFloatVector &point) {
> blah blah blah
> }
>
>
> Could someone tell me what the whitespace between the functions definition
> in the header means?
>
>
> Thank you!
> -Jeremy
>
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