Hi,


I want to create a gradient attribute on an existing node. I've seen code 
how to do this in MPxNode in a plugin, I'm wondering if it's possible to do 
this dynamically.


This code is in the docs:

import maya.cmds as cmds

cmds.window( title='Gradient Control For Attribute' )

objName = cmds.createNode('polySplitRing')

cmds.columnLayout()

cmds.gradientControl( at='%s.profileCurve' % objName )

cmds.showWindow()


I'm not sure how to actually create the attribute (profileCurve in this 
example) which gets controlled by the gradient control.


Thanks,


Henry

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