Is that after running all the same lines I posted before it? The value of layout_pointer should be a long (number) right?
On Friday, December 28, 2012, Tuan Nguyen wrote: > Sorry Justin for dig this up. Your example code about parent a graph to > QtUi. In theory, i understand how it works, but when test it out. This line > > path = mui.MQtUtil.fullName(layout_pointer) > > It gave me an error: > > # Error: TypeError: file <maya console> line 1: in method > 'MQtUtil_fullName', argument 1 of type 'QObject const *' > > How should i fix it? > Thanks > > > On Thu, Dec 27, 2012 at 12:23 PM, Tuan Nguyen > <[email protected]<javascript:_e({}, 'cvml', '[email protected]');> > > wrote: > >> Wow, this is awesome XD. But this might very difficult to archive, i will >> read more about it. >> >> Again, thanks alot for showing me this :D >> >> >> On Thu, Dec 27, 2012 at 11:31 AM, Justin Israel >> <[email protected]<javascript:_e({}, 'cvml', '[email protected]');> >> > wrote: >> >>> That sounds like you should be looking into >>> QGraphicsScene<http://qt-project.org/doc/qt-4.8/qgraphicsscene.html>. >>> It is the path you want to take if you want many graphical elements, with >>> high performance drawing, and the whole zoom/pan/scale situation. I use it >>> for the same reason in my apps that need it. It is perfect when you need to >>> manage many items. >>> >>> Tim Withers uses it for his node-based particle interface: >>> https://github.com/drumboy354/MayaNodeInterface >>> >>> >>> On Wed, Dec 26, 2012 at 7:00 PM, Tuan Nguyen >>> <[email protected]<javascript:_e({}, 'cvml', '[email protected]');> >>> > wrote: >>> >>>> Justin, thank for the example, i think it clear enough :D. I will use >>>> this as reference. >>>> >>>> And about the HyperGraph panel, actually, i want to create a PyQt's >>>> view that had the similar function like HyperPanel, not parent one of Maya >>>> to. So i can appear item inside, zoom in, zoom out, pan left and right with >>>> middle mouse..... I just don't know which PyQt's widget i should use to do >>>> that :D >>>> >>>> -- >>>> You received this message because you are subscribed to the Google >>>> Groups "Python Programming for Autodesk Maya" group. >>>> To post to this group, send email to >>>> [email protected] <javascript:_e({}, 'cvml', >>>> '[email protected]');>. >>>> To unsubscribe from this group, send email to >>>> [email protected] <javascript:_e({}, >>>> 'cvml', 'python_inside_maya%[email protected]');>. >>>> >>>> >>>> >>> >>> -- >>> You received this message because you are subscribed to the Google >>> Groups "Python Programming for Autodesk Maya" group. >>> To post to this group, send email to >>> [email protected]<javascript:_e({}, 'cvml', >>> '[email protected]');> >>> . >>> To unsubscribe from this group, send email to >>> [email protected] <javascript:_e({}, >>> 'cvml', 'python_inside_maya%[email protected]');>. >>> >>> >>> >> >> > -- > You received this message because you are subscribed to the Google Groups > "Python Programming for Autodesk Maya" group. > To post to this group, send email to > [email protected]<javascript:_e({}, 'cvml', > '[email protected]');> > . > To unsubscribe from this group, send email to > [email protected] <javascript:_e({}, > 'cvml', 'python_inside_maya%[email protected]');>. > > > -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected].
