Now that I have moved to a studio with linux, I ended up hitting similar issues with SublimeCodeIntel. Thought I would just tack on my solution for future searches...
Was seeing the issue in the ST2 console, complaining about the wrong architecture (or missing) SilverCity. I had to manually build it by changing into the Packages/SublimeCodeIntel/src directory and running ./build.sh Unfortunately, pcre failed to compile with: /usr/bin/ld: libpcre.a(pcre_compile.o): relocation R_X86_64_32S against `.rodata' can not be used when making a shared object; recompile with -fPIC libpcre.a: could not read symbols: Bad value I had to edit the build.sh and change line 18 from: ./configure --disable-shared && \ to ./configure --disable-shared --with-pic && \ Then my build completed, and SublimeCodeIntel worked right away. -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected].
