Hi there, I wrote the MEL and DG Profiler, how can I help you?
On Sun, Apr 28, 2013 at 2:56 PM, Ævar Guðmundsson < [email protected]> wrote: > This DG profiler appears to be quite undocumented, has anyone had a play > with it using python in any way? > > My first reaction when watching the video just now is to pipe the > information into a .csv and read it back into Maya, poly generation based > on .csv data is quite straightforward so in a way Maya already has a built > in way to represent graphs right in the viewport, but naturally much more > appealing than the static look of Excel graphs. > > The only reason I'm not writing out that .csv at current is it feels > redundant or write something from Maya to a file system and back into Maya, > as opposed to just read the data from the DG profiler and feed it directly > into a visibility layer within the current scene. > > Any ideas or thoughts? > > -- > You received this message because you are subscribed to the Google Groups > "Python Programming for Autodesk Maya" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to [email protected]. > To post to this group, send email to [email protected]. > For more options, visit https://groups.google.com/groups/opt_out. > > > -- Where we have strong emotions, we're liable to fool ourselves - Carl Sagan -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. For more options, visit https://groups.google.com/groups/opt_out.
