That is really about PyMEL subclassing. You can subclass just about any Maya 
"leaf" node (bottom of the inheritance hierarchy). The fact that it was a 
transform node, was purely coincidental.

It sounds like you want to do something more like a constraint between two 
nodes.

Are you interested in trying to sub-class PyMEL's 
pymel.core.nodetypes.Transform node or are you going to create a custom node 
with Python/C API?

-jason

On Wednesday, May 22, 2013 3:53:26 AM UTC-7, Alex Soliven wrote:
> Hi,
> 
> I'm trying to make a custom node that blends between two transforms.. I found 
> this:
> http://www.jason-parks.com/artoftech/?p=520
> 
> Not sure how or where to make the function to compute and update the node's 
> actual transforms and attributes when something changes..
> 
> Help?
> 
> 
> Thanks Guys!

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