Hi all! :) I desperate with this and I'm sure some of you have already encounter this:
I have a complex character rigg and I know a specific controller has been moved. From this node, I want to get every nodes that will be affected by this move. :( When you select this node, some Maya shapes became "mallow". Actually, I want to get all this shapes. Any advise is welcome! Regards, Dorian -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. For more options, visit https://groups.google.com/groups/opt_out.
