Hi all! :)

I desperate with this and I'm sure some of you have already encounter this:

I have a complex character rigg and I know a specific controller has been 
moved. From this node, I want to get every nodes that will be affected by this 
move. :(

When you select this node, some Maya shapes became "mallow". Actually, I want 
to get all this shapes.

Any advise is welcome!

Regards,

Dorian

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