Hi all, When we use nCloth animation in Maya, we can fix some vertices using transform constraint. And those fixed vertices will look bold in wireframe view mode.
I want to design a plugin to have the same feature: when user changes some attributes of a vertex, I want that vertex looks different from the others (bold or in different color). I went through the documentation of MFnMesh, but it seems with that class we can only change the color of vertices in render mode. Does anyone know a way to change the appearance of vertex in wireframe mode just like nCloth? -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/f4e0a27f-584f-4cef-9b76-7d6183c398d7%40googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
